PandaDoom - My HTML5 FPS game

"Let's imagine it's 1994"

Sometime ago I was looking for a FPS game engine for JavaScript, to implement Doom-like game. And here it is .

I was looking something really simple to adopt to my idea. I wanted to create first person shooter game that could let players to run on 6th floor of my office. Sounds scary, isn't it? :)


In fact my goal was to check if I'm capable to do this and what technical issues it will bring. I was surprised how easy it was to adjust the current core engine for my needs. But the most important is that apart from the game the map editor was also available.
Both - game and map editor - require html browser and standard technical stack: npm, grunt and web server.

The most tricky part was the Map Editor. I've spent the whole week to figure out how to create my map and don't loose my work. Using map editor was so painful, especially when some part for map was already done and new changes needed to be applied to.

I've noticed Today that the project is still a live and the new map editor is available. As everyone knows one picture tells more than thousands words. Game engine creators have decided to publish youtube video, to show how to deal with the new version.




http://gorescript.com

If you are interested in building FPS game I strongly recommend to roll up your sleeves and try. I'm gonna to stay with the current version of my game. As an experiment it has proven itself as a medium. The next step would be linking this map/engine to the company Active Directory / LDAP to let easy to locate your colleagues in real time. Of course not to express someone's frustration but to have a chat, to solve a project problem, or just to say hello.

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